Recent Posts

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1
mcCloud / Cloud Server seems to be inaccessible
« Last post by Nick_W on October 18, 2019, 12:50:59 pm »
I was updating my configuration, and replaced the batteries on my sensors, but not getting any events through.

So I tied to log in to my McCloud account, and the portal `portal.mcthings.com` ip addreess is not resolved.

Are you guys still running? the link from your own web page to the portal also does not work.

Any News?
2
mc-Things General Discussion / Re: Comm protocol and GW-less
« Last post by Imo on September 20, 2019, 04:21:24 am »
How sad...
An easy question waiting for a simple answer and nothing happens... Is this a signal of the mcThings heart beat. Hope not!!
Thank you
3
mc-Things General Discussion / Comm protocol and GW-less
« Last post by Imo on September 06, 2019, 11:31:33 am »
Hi
My first msg. We are very interested in these things but some questions first, please:

It seems that your devices use the 2.4 GHz band and the nRFXXX soc...

Well, which kind of protocol are you using? Bluetooth LE? ANT? CUSTOM? We are asking this because we would like to get solely comm modules and use computers (usb pen) to locally grab data. Is this possible?

If not, is it possible to use your gateways and redirect data to our servers?

Thanks a lot

Imo
4
mc-Gateway / mcGateway not found in mcStudio
« Last post by SIIWells on April 10, 2019, 09:17:24 am »
Hello,

I am having trouble getting the mcGateway seen by the mcStudio IDE.  It can be found with the mcDongle and mcOTA updater and I can even ping the device with a successful return but the mcStudio just fails to see the mcGateway.  I only have even used beaconing but even that comes up empty.

I should note that I currently have it plugged into the network via CAT6 ethernet cable.

My specs are; mcGateway110
VM firmware version: 0v0.9r615
bootloader version: 1v1.0r0

mcStudio v0.9.534.0

mcOTA Updater v1.2.13

I see 3 lights, always on red, always on orange, steady blinking green.  When I updated the firmware, I made sure the USB had a max power consumption of 100mA, the green LED quickly blinked while the device reset (the User SW was held down during this) it blinked 3 times then was steady for a few moments before the returning to the steady blinking.

Thank you for your help.
5
mc-Module / Downgrading mcModule from v1.11.14 to v1.8.3 Fails
« Last post by aidanBailey on February 20, 2019, 06:30:50 pm »
I have been working with a couple mcModule120s and I've been having some troubles with them. I recently updated the firmware of the modules to 1.11.14 in attempt to solve some issues I've been experiencing with them. That proved to be a dead-end, so now I'm trying to re-install version 1.8.3 on the modules. Unfortunately, when I try to install version 1.8.3 on the devices, the download is successful but once it reaches 100% the install fails (status is marked as "Failed" on mcCloud). Can anyone provide some guidance on why this is happening and how I can solve the problem?

Thanks.
6
mc-Module / Re: mcModule no longer connecting
« Last post by michaelblight on February 16, 2019, 03:02:42 am »
I fixed it by also using mcOTA to erase mcScript and the data store. Then I could connect and reload the script onto it.
7
mc-Module / mcModule no longer connecting
« Last post by michaelblight on February 15, 2019, 11:31:02 pm »
I'm trying to update the code on my 3 mcModules (legacy versions). It worked successfully for two, but I can't connect to the 3rd. I have tried shutting down mcStudio and power-cycling the mcGateway. I also successfully reloaded the firmware onto the mcModule using mcOTA just in case. When I connect to the Gateway using the "Device Maintenace and Connection" screen, it shows up as beaconing. Then, as with the other mcModules, I take the battery out, click Connect and re-insert the battery. However it never connects.

This mcModule is blinking green then red every few seconds, whereas the others do not. My code would not be causing this, although my code is still running on the mcModule, as every 30 minutes it's sending MQTT messages.

Any thoughts on what to do?
8
mc-Module / Re: mcModule as doorbell
« Last post by michaelblight on September 01, 2018, 08:07:38 am »
Thanks! Can't wait to try it out. Much better than those suckers with their voltage hungry Arduinos
9
mc-Module / Re: mcModule as doorbell
« Last post by mc-T2 on August 27, 2018, 09:51:05 am »
@michaelblight - you are correct, i think i put in the wrong code for you. There is a button on the mcMod's that you can use - it is predefined within the langage script (as button) and can be used. However, this button will be quite touch for someone to press as a doorbell. Here is code that is better suited to what you want to do (With a button soldered to pin0 and GND):

Code: [Select]
Define PinMode Pin0 As DigitalInputPullupWeak
Class mcSwitch
   
   
   
    //The following will send an IFTTT message when the button is pressed & will light the LED when pressed
    Shared Event Pin0FallingEdge()     
        Thread.Sleep(50000)
        'This timing may need To be modified but essentially this Is a debounce.After the device detects a change it waits 50 ms To check again To confirm that the button was actually pushed * *
        Thread.ClearHardwareEvent()
        If Pin0 = False Then
            Lplan.IFTTT("YOURIFTTTKEYHERE", "BUTTON")
            LedGreen = True // turn off LED
            Thread.Sleep(100000)
            LedGreen = False
            Thread.Sleep(30000000)
            'This can also be modified.After the above program runs, the module will Not be able To run it again For 120 Seconds / 2 Minutes (the timing Is In microSeconds).If you want, you can change this To 6000000 which will give you 60 Seconds before the button can be pressed again.
        End If
    End Event
End Class
   
End Class

Hope that helps
10
mc-Module / Re: mcModule as doorbell
« Last post by michaelblight on August 26, 2018, 02:57:39 am »
Thanks @mc-T2 for the update - I will try it soon. I'm a bit confused though. You said you soldered a push button between Pin 0 and GND, but the code is responding to the ButtonPressed event. Or am I reading it wrong - have you soldered the button in parallel with the existing button on the mcModule? Is there an event that will fire on a change to Pin 0? I have soldered breadboard cables to these pins in anticipation, which was challenging with old eyes. I don't like my chances of soldering to the button on the PCB!
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